'The number and level of territories owned by the involved gangs also has a minor influence. 'The number of reinforcements when a war begins is defined by the scale of the attack, and the attacker can choose how many members will be used with attack prices rising accordingly,' Vinicius adds. Over time, the mod's updates have added new layers of strategy options and despite mirroring San Andreas for the most part, Vinicius says elements of personal favourite Mount & Blade have crept in along the way-not least when calling upon reinforcements. Likewise, each outfit's strength is identified by a number. Like the gang warfare system of GTA: San Andreas, Gang and Turf highlights neutral territory and gang-occupied areas with colour-coded map markers.